Tuesday, February 9, 2010

Wednesday 2/10 in Cartooning: Wrong Planet Pacing

Today we'll mess around with your group's 25 panel comic, and see how taking away panels affects both the story itself and the pacing.

First we'll look at the 25 panels, next we'll reduce it down to 12-15, and then finally put it back at whatever number of panels tells the story in the best possible/most interesting way. At that point, each of you will re-draw one of your panels included in the story in one of these 22 ways.